Kindergartner practices ‘Operation’ skills at Middlesettlements Elementary

Christy Boone shows Billy Shallcross, Ruth Shallcross and fourth-grader Sierra Shallcross how a 3D printer works during presentations Friday at Middlesettlements Elementary School featuring science, technology, engineering, art and mathematics. Brody Webb, a first grade student at Middlesettlements Elementary, tries to levitate a ping-pong ball by blowing through a straw during Friday’s STEAM Night.

Invivoscribe Expands Ion PGM(TM) NGS Platform Menu: Releases…

Invivoscribe Technologies Inc., a global company with more than 20 years of experience providing clonality and biomarker test solutions for the fields of oncology, personalized molecular diagnostics and personalized molecular medicine , today released three additional CE-marked next-generation sequencing assay kits for in vitro diagnostic use to assist in the diagnosis of B-cell malignancies. Invivoscribe has now commercialized more than 40 CE-IVD assays and bioinformatics packages for capillary electrophoresis and NGS platforms and has recently announced a long-term agreement with Thermo Fisher Scientific to bring regulated IVD assays through the FDA on the Ion PGM Dx System.

New study uncovers important links between glioblastoma and epileptic seizures

Detecting brain tumors at the earliest possible stage and eliminating them before seizures begin might be possible one day, according to research by scientists at Baylor College of Medicine and Texas Children’s Hospital. In the study, which is published in the journal Nature Neuroscience , the scientists report that the emergence of specific brain cells during brain tumor progression in a mouse model marked the onset of seizures and brain tumor invasion.

HEALTH: How Samsung is leveraging VR to manage pain. Together, …

Together, Samsung and AppliedVR are working with a group of hospitals to validate the technology for children and adults. In one randomized controlled trial, the two have collaborated with Cedars-Sinai Medical Center to evaluate the clinical utility of VR for inpatient pain management and its effect on narcotic use, length of stay, and patient satisfaction.