Virtual reality and robotics will become widely adopted in education in the next two to three years, while wearable devices are expected to become mainstream in the education space over the next four to five years, according to a recent report published by the New Media Consortium and the Consortium for School Networking . The ” NMC/CoSN Horizon Report: 2016 K-12 Edition ” examined emerging technologies for their potential impact on and use in teaching, learning and creative inquiry in schools.