Rockstar Games delays Grand Theft Auto VI – again – to late 2026

The hugely anticipated sequel was due to arrive in May of next year but has been pushed back to November 2026

Rockstar Games’s Grand Theft Auto VI, which was due to release on 26 May next year, has been delayed again – this time to the end of 2026. It has now been nearly two years since the game was announced, and more than 12 years since the release of Grand Theft Auto V.

“Grand Theft Auto VI will now release on Thursday, November 19, 2026,” reads Rockstar Games’s statement on X. “We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve.”

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Lawyer argues Call of Duty maker can’t be held responsible for actions of Texas school shooter

Families of victims sued Activision and Meta, saying the companies bear responsibility for products used by gunman

A lawyer for the maker of the video game Call of Duty argued Friday that a judge should dismiss a lawsuit brought by families of the victims of the Robb elementary school attack in Uvalde, Texas, saying the contents of the war game are protected by the first amendment.

The families sued Call of Duty maker Activision and Meta Platforms, which owns Instagram, saying that the companies bear responsibility for products used by the teenage gunman.

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Frasers Group sales fall amid ‘challenging’ luxury market and retreat from gaming

Pre-tax profits fall 24% despite rise in Sports Direct sales, driven by closures of House of Fraser and Game stores

A “challenging” luxury market and retreat from gaming have prompted a fall in sales and profits at Mike Ashley’s Frasers.

The group, which is majority owned by the billionaire former Newcastle United owner, said sales fell by 7.4% to £4.7bn and pre-tax profits slid by 24% to £379.5m as it closed some of its House of Fraser department stores and Game video game shops.

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Hong Kong police tell people not to download ‘secessionist’ mobile game

Players face possible arrest for downloading Taiwan-developed Reversed Front: Bonfire, which lets them ‘overthrow the communist regime’

Hong Kong police have warned people against downloading a Taiwan-developed mobile game which they say is “secessionist” and could lead to arrest.

The game, Reversed Front: Bonfire, allows users to “pledge allegiance” to various groups linked to locations that have been major flashpoints or targets for China including Taiwan, Hong Kong, Tibet, Uyghurs, Kazakhs and Manchuria, in order to “overthrow the communist regime” known as the “People’s Republic”.

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Fortnite unavailable on iPhones globally after Apple rejects App Store release

Latest twist in a contest between iPhone maker and Epic Games over payments for hit game on Apple devices

Epic Games says Fortnite is now unavailable on iPhones and iPads globally because Apple blocked a bid to release the popular video game in the App Store in the US and Europe.

“Apple has blocked our Fortnite submission so we cannot release to the US App Store or to the Epic Games Store for iOS in the European Union,” the X account for Fortnite posted early Friday – claiming that Apple’s move would now prevent the game’s iOS availability around the world.

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Super spicy! Jack Black’s Minecraft song Steve’s Lava Chicken becomes shortest ever UK Top 40 hit

At 34 seconds, the spectacularly silly song from A Minecraft Movie beats the previous record by two seconds

Actor and musician Jack Black has made UK chart history, with the shortest ever song to reach the Top 40: his novelty track Steve’s Lava Chicken is just 34 seconds long.

The spectacularly silly song reaches No 21 this week, and is taken from A Minecraft Movie, the video game spin-off film, which has earned $570m (£430m) so far at the global box office – and caused cinemas to be overrun by the game’s young and high-energy fanbase.

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UK watchdog bans ‘shocking’ ads in mobile games that objectified women

Investigation uncovered eight adverts that portrayed women in a harmful or degrading way, says ASA

An investigation by the UK advertising watchdog has found a number of shocking ads in mobile gaming apps that depict women as sexual objects, use pornographic tropes, and feature non-consensual sexual scenarios involving “violent and coercive control”.

The Advertising Standards Authority (ASA) used avatars, which mimic the browsing behaviour of different gender and age groups, to monitor ads served when mobile games are open and identify breaches of the UK code.

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Australian children who play Roblox spending average of 139 minutes a day on the gaming app, data shows

Study by parental control software firm Qustodio also shows Roblox is the gaming app most blocked by parents

Australian children who play Roblox are on the app for an average of 139 minutes a day and it is the gaming app most blocked by parents, a new industry report has found.

It comes as new documents reveal the federal government excluded games from the under 16s social media ban due to “regulatory overlap”.

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Former Nintendo factory in Kyoto opens as nostalgia-fuelled gaming museum

Museum features consoles from 1983’s Famicom to 2017’s Switch, as well as honouring Nintendo’s pre-video-game era

Traditionally, visitors to Kyoto in October come for momijigari, the turning of the autumn leaves in the city’s picturesque parks. This autumn, however, there is a new draw: a Nintendo museum.

The new attraction, which opens on Wednesday, is best described as a chapel of video game nostalgia. Upstairs, Nintendo’s many video game consoles, from 1983’s Famicom through 1996’s Nintendo 64 to 2017’s Switch, are displayed reverently alongside their most famous games. On the back wall, visitors can also peer at toys, playing cards and other artefacts from the Japanese company’s pre-video-game history, stretching back to its founding as a hanafuda playing card manufacturer in 1889. Downstairs, there are interactive exhibits with comically gigantic controllers and floor-projected playing cards.

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Dangerous play: how online gaming purchases led an Australian youth into a secret gambling addiction

Matthew’s* father had no idea his son was even gambling, let alone deep in debt, until he got a terrifying phone call

Vincent* didn’t know his 20-year-old son Matthew* was gambling until he took a phone call from him as he stood on a cliff’s edge after racking up thousands of dollars of debt.

Matthew was crying and revealed a gambling problem which had begun years earlier with online gaming, causing increasing debt. Matthew had opened up to another family member earlier that evening, who made him feel more ashamed, calling him an idiot.

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Wimbledon reaches out to esports aces with video game tennis tournament

World’s oldest grand slam breaks with tradition to host ‘eChamps’ as part of efforts to attract younger audience

From Hawk-Eye to AI, Wimbledon traditionalists have spent 20 years railing against the introduction of computer technology on the hallowed turf.

But now the oldest grand slam in tennis is experimenting with hosting a whole tournament in a virtual world.

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Schoolgirl impresses at Japanese gamer event with win in retro game

Girl of between 12 and 16 was making her first appearance at Evo Japan as contests previously finished past her bedtime

A girl scored a win at one of Japan’s top fighting video game contests, in a competitive puzzle game released before she was born.

The girl, known as “Money Idol-chan” after the game she competed in, has grown up playing competitive video games. Since 2022, her parents have run Anegasaki Shooting Star, a tiny arcade on the east side of Tokyo Bay. Her name has not been released and her age has been given only as between 12 and 16.

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Video game developers union membership in UK soars after thousands laid off

Around 900 of the estimated 11,100 job losses in the workforce last year were in the UK’s £5bn a year industry

Mass redundancies in the video game industry, with thousands of developers losing their jobs, have led to a record surge in workers joining unions, organisers have told the Observer.

The fledgling Game Workers branch of the IWGB union saw its membership jump by almost half between December 2022 and December 2023 as job cuts worsened in the sector, including at the studios behind bestselling games such as Fifa, Skyrim and The Witcher.

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James McCaffrey, voice of Max Payne and Alan Wake games, dies at 65

The actor, who also starred in film and television for decades, was diagnosed with multiple myeloma, a form of blood cancer

James McCaffrey, the actor who provided the voice of the titular character of the Max Payne video games, has died aged 65.

The actor died on Sunday at his home in Larchmont, New York, having been diagnosed with multiple myeloma, a form of blood cancer, his wife, the actor Rochelle Boström confirmed.

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Google loses antitrust trial to Fortnite maker Epic Games

Google says it will appeal lawsuit accusing it of moving to quash competitors and charging unfair fees

Epic Games, maker of Fortnite, has prevailed in an antitrust trial over Alphabet’s Google Play app marketplace, Epic’s chief executive said on Monday, hours after the federal jury took up the case.

“Victory over Google! After 4 weeks of detailed court testimony, the California jury found against the Google Play monopoly on all counts. The Court’s work on remedies will start in January,” Tim Sweeney wrote in a post on X, formerly known as Twitter.

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Shell called out for promoting fossil fuels to youth via Fortnite game

Climate activists condemn oil giant for paying influencers to showcase marketing game from new gasoline campaign

Climate activists are calling out Shell for partnering with popular video gamers and online youth influencers to promote fossil fuels to a younger generation.

The oil giant, which in July reported quarterly profits of more than $5bn (£3.9bn), worked with Fortnite creators and paid popular gamers on multiple platforms to showcase its “ultimate road trips” promotion, part of a marketing campaign for a new gasoline it calls V-Power Nitro+.

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Unity seeks to clarify new game engine charges amid outrage from developers

Games creators attack the fees, due for implementation in 2024, as company executive dials back on initial plan

Tech company Unity has sought to clarify its decision to charge a controversial new fee to game developers. A blogpost on its official site last night announced the company would be introducing a “runtime fee”, which would require developers to pay a fixed sum each time a game built using the Unity Engine was installed by a player.

Unity stipulated that the fee would only be chargeable after a game made $200,000 (£160,000) in 12 months and had at least 200,000 lifetime game installs, but developers nevertheless vented outrage on social media.

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Bluey: The Videogame in the works, according to evidence dug up by online sleuths

Listing on Australian government’s classification board website describes Bluey video game as a treasure hunt-style game

Is the world’s favourite cartoon dog about to get her own video game?

Online sleuths have discovered a Bluey game may be in the works, after a Twitter bot devoted to Australian video game classification decisions tweeted a new rating: Bluey: the Videogame received a G for General.

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Microsoft agrees to keep Call of Duty on PlayStation ahead of Activision buy

Software giant acquiesced after US trade commission expressed concern that Activision Blizzard acquisition would hurt gamers

Microsoft has signed a binding agreement to ensure that the Call of Duty video game franchise remains available on Sony’s PlayStation platform after Microsoft’s $69bn acquisition of Activision Blizzard, the tech company said on Sunday, easing concerns from Sony and the Federal Trade Commission (FTC).

A tweet from Phil Spencer, Microsoft Gaming’s CEO, read: “We are pleased to announce that Microsoft and @PlayStation have signed a binding agreement to keep Call of Duty on PlayStation following the acquisition of Activision Blizzard. We look forward to a future where players globally have more choice to play their favorite games.”

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Phil Spencer, Xbox chief, on AI: ‘I’m protective of the creative process’

Spencer played down concerns about AI being used to streamline the video game production process and said it had a role in moderation

Artificial Intelligence is very much on the news agenda right now. The unstoppable rise of ChatGPT and the seemingly imminent prospect of generalised AI able to re-create broad human thinking processes has seen concerns raised by everyone from major business CEOs to Geoffrey Hinton, one of the godfathers of AI research. AI has been an element of video game design and production for at least two decades, but now with AI art programs and the rise of procedurally generated game dialogue, there are growing questions over how AI is going to effect not just the content of games, but the teams that make them.

Talking at the Xbox games showcase in Los Angeles recently, Xbox chief Phil Spencer played down concerns that AI could be used to streamline the game production process and therefore lead to smaller teams.

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